
These include scopes, silencers, grenade launchers, heartbeat detectors, and so on.

These include things like radar for your team, airstrikes, gunship support, and tactical nukes. Killstreaks - Rewards you can earn for getting consecutive kills without dying.Perks do things like allowing you to run faster, carry more ammo, avoid showing up on the minimap, and so on. Perks - Modifiers that change attributes about your character.Lethal items include things like grenades, Semtex, and throwing knives, while nonlethal options include flashbang grenades, stun grenades, and so on. Lethal and Nonlethal - Throwable items.Categories include pistols, riot shields, rocket launchers, and-in some games-shotguns. Secondary weapon - Your backup weapon.

Categories include assault rifles, SMGs, shotguns, sniper rifles, and LMGs. While classes vary slightly from game to game, most include the following aspects: After you play enough to reach level 4, you'll be able to create your own "classes", which are loadouts including weapons, grenades, and modifiers of your choosing.
